Backrooms lvl 6.

Check out my other channel herehttps://www.youtube.com/@game.snippetsWe are back inside the backrooms and this time one of the better Backrooms games has ben...

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

Description: Level 611 is a recently discovered dense network of bedraggled and filthy passageways and rooms that are reminiscent of various different architectural and aesthetical makes, examples of which include maintenance and sewer tunnels, asylums, and hospitals amongst others. The designs of the hallways share no common or consistent ...Level 6 is the 7 th Level of the Backrooms consisting of dark oily walls and floors. Although there is no visible ceiling, there is a chain-link mesh where the ceiling should reasonably be. This Level is a medium sized but extremely dangerous. There are 4 levers that can be found, the first of which inside of a room (which can be used to trap ...Level 6 - Lights out Map. By Bob Shnitzal. A quick little walkthrough on how i remember the path for Level 6- lights out. Award. Favorite. Share. Basic map & how i remember the path. 1 - Take the left …Overview. Sublevel 6.1, also known as "The Snackrooms", is a sublevel of Level 6, the 7 th level of the Backrooms. This Level is an unnaturally large mall cafeteria, with many different snack bars, joints, and vending machines. The badge for Sublevel 6.1. Button used to open the entrance to Level 11.Level 0.01 is a sub-level located between Level 0 and Level 1 of the Backrooms. Level 0.01 is frequently mistaken for being a legitimate exit back into reality.This level is uncomfortably damp and humid, much more so than Level 0. The level's physical appearance is mundane and somewhat worn down; however, its layout is highly anomalous.

Description. Level 90, otherwise known as "The Funspace", is an infinite segmentation of small, claustrophobic rooms styled to resemble a child's birthday party. The appearance of each room varies greatly while still containing the same consistent layout. While the flooring, wallpaper, and ceilings vary, each space possesses the same dull ...

Backrooms Level 9: "Darkened Suburbs"»⠀Unsafe»⠀Unstable»⠀High Entity CountDue to environmental factors, the number of entities present at the level, and the ...

Dear husband, Remember in college, when you drove me all over campus because I didn’t have a car? I remember that it didn’t matter where I needed to go. Whether...Level 13 is a seemingly infinite apartment building with an extremely high number of floors. 1 Within each floor, there are many small residences, each with a number on the door. These numbers are in a system where it lists the floor, the section of the floor, and the apartment number. 2 The current design of the building is similar to that of ...Description. Level 6 is a mysterious level, consisting of an immense complex of indeterminate size. The entire Level 6 is shrouded in complete darkness, and until now, no light source of any kind has managed to make light on this level. However, a light switch was found by an unknown hiker, when trying to turn it on, it will not work.Level 200, generally known as "Ursa Major," due to the nature of the level, is an expansive taiga, with a blueish sky. The stars in the sky move around in a Euclidean manner, moving the same speed as in the Frontrooms, suggesting the level is a planet that's primarily a taiga itself. The name "Ursa Major" refers to how the sky has one ...

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Level 4 also has vending machines containing snack bars and almond water. Level 188 - The Windows Based on a real location, a Holiday Inn hotel in London, England, the Backrooms level 188 is a class 5 dangerous level home to The Window entity.

Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms . The most iconic image of Level 1. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which peel off and lead to ... Level 19 "Iron Sub" is a level that is quite small, it takes place in an old small sub. The submarine is made of visibly rusted iron, rusty pipes can be seen throughout the place, which is only illuminated by a dim light bulb. At the front are the controls, also in a state of complete rust like the rest of the submarine. There is a radar where you can see the submarine and the objects around ...…an entity can be described as "anything that lives in the Backrooms." As said above, entities are as wildly varied as living things on Earth, if not more — feel free to get creative! Entity pages can take on any format from a regular 'database' article to a wanderer's handwritten account — you can use your entity slot number within the ...支柱航标: Level 1 管道航标: Level 2 泄露航标: Level 2 蒸汽航标: Level 2 电气航标: Level 3 火花航标: Level 3 黑暗航标: Level 6 光明航标: Level 6 特纳航标: Level 6 泰芙航标: Level 6 手电航标: Level 6 阿卡航标: Level 8 八号航标: Level 8 钟乳航标: Level 8 石笋航标: Level 8Image of Level 0.6. Level 0.6 is a yellow, infinite hallway. This level has a major difference between Level 5 and Level 0.6 with the biggest difference is that the level lacks a lobby, Beverly Room and Boiler room. The Beast of Level 5 or known as The Beast of Level 5 and Level 0.6 also roams this level and not only appears when you have low ...Level -5: "Deleterious Deterioration" ⠀. "The Second Law of Thermodynamics: It is impossible to convert heat completely in a cyclic process." Level -5 is infinite in size, and comprises five unique biomes: the Petrified Forest, the Wooden Caverns, the Burning Forest, the Rotting Caverns, and the Firmament.

A False End is a secret and enigmatic level of the Backrooms.. Description. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that ...Description. This level shows you on a plane with seats, windows, doors, and clues. It is a continuation of level 20, which was when you board the plane. The objective of the level is to get off the plane once the plane is about to crash. Also, although this level is free of entities, Viper Head might be one to watch out for once you hop off ...The vast majority of Level 7 is composed of the ocean outside of the entrance. The door to the entrance room is located on a fixed spot on the concrete ceiling, roughly 4.5 meters above the surface of the water. Though the water surrounding the entrance is barren, wanderers travelling far enough across the surface have discovered islands made ...Level 12 is the 13th level of the Backrooms.. Description: Level 12 appears to possess a simple effect not shared by any known Level, in that it censors itself. Any attempts to record or photograph Level 12 will result in either a simple white image or a mass of noise and TV static. When uploaded to another device, footage of Level 12 will convert into a standard SMPTE testing screen, lacking ...Hey everyone! WELCOME TO BROOGMASS DAY 1 (LEVEL 0)This is the first day of 13 daily uploads. I hope you're excited for it! This video is all about level 0 in...Level 9.6 is a sub-level in between Level 9 and Level 10 of the Backrooms. Description [] Level 9.6, also referred to as 'Foggy Suburbs' and 'Beyond the Misty Suburbs', is an infinite suburban area with American architecture. The entire level is covered in perpetual fog and is stuck at midday.The tiny speaker on your iPhone is no substitute for the massive sound of your home's surround sound setup. Cables, wireless connections and even dedicated devices can get the audi...

Level 4 also has vending machines containing snack bars and almond water. Level 188 - The Windows Based on a real location, a Holiday Inn hotel in London, England, the Backrooms level 188 is a class 5 dangerous level home to The Window entity.

The wanderer known as "Allen Grady" was successfully rescued and brought back to Base Alpha in Level 0 1. Edit: 7/23/2016: Allen has been brought back to his home and is now able to enter and leave his home at will, which has been named Level 53 in reference to his successful attempt of contact. This incident will be very crucial to analyze for ...Level 974 is an expansive sky consisting of an undetermined, conceivably infinite amount of floating islands scattered around the sky. Each island bears a multitude of towns possessing a variety of sizes and structures; ranging from a single lonely house to an extensive town that stretches on for thousands of miles.There are three locked doors, with blue lines emitting in all directions. When you drop down, ignore the locked doors for now as we have to press buttons to unlock them. Proceed to head into the level by following the three blue wires emitting from the area with the doors. First and foremost, you have to locate three beeping buttons.The Backrooms Level 6 is also known as Lights Out.It has a survival difficulty rating of PENDING and SAFETY is UNDETERMINED, it is UNSECURE and PRESENCE OF E...The level layout is identical to Level 0, with narrow hallways approximately 3 to 8 feet wide. However, the walls on Level -22 are 7 feet tall or can be longer, up to 44 feet tall. Level -22 's corridors, which average 1.2 miles, are noticeably longer than those on Level 0. Hallway intersections are randomly arranged, while certain hallways ...Negative Levels are levels located below Level 0, designated with a negative symbol before their number. Unlike the usual spatial liminal Positive Levels, Negative Levels tend to have surreal REM sleep and trippy elements, and liminality in Negative Levels is more situational or psychological. A.Class 3. A modern-day image of Level 2, taken by the late Overseer-C. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a ...Level 14 is reminiscent of a derelict military infirmary, with its interior characterized by damp flooring, deteriorated ceilings adorned with decaying wooden fragments, and an assortment of macabre elements. Evidently, the premises exhibit traces of bodily fluids such as blood and vomit, accompanied by facial fragments and skeletal remains ...

The Backrooms Wiki - The Backrooms. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly ...

Description. An image of a neutral karma rating roller coaster in Level 999. Level 999 is a foggy amusement park on a large yet finite island surrounded by what appears to be an infinite ocean. A sign will appear at the entrance reading " Karmaland Amusement Park ." The ocean is estimated to be 10,000ft deep at its deepest and 100ft deep at its ...

8th September 2000:𝙑𝙚𝙧𝙮 𝙡𝙞𝙩𝙩𝙡𝙚 𝙞𝙨 𝙠𝙣𝙤𝙬𝙣 𝙖𝙗𝙤𝙪𝙩 𝙩𝙝𝙚 𝙖𝙘𝙩𝙪𝙖𝙡 𝙨𝙩𝙧𝙪𝙘𝙩𝙪𝙧𝙚 𝙤𝙛 ...While searching for all 4 Levers be careful of The Howler since it will roam around this area of Level 0.11. If it chases you, run into a room and close the door or hide inside a vent until it leaves. Once you have found all 4 levers you must quickly pull all of them (Save the one by the closed gate for last) so that the closed gate will open ...8th September 2000:𝙑𝙚𝙧𝙮 𝙡𝙞𝙩𝙩𝙡𝙚 𝙞𝙨 𝙠𝙣𝙤𝙬𝙣 𝙖𝙗𝙤𝙪𝙩 𝙩𝙝𝙚 𝙖𝙘𝙩𝙪𝙖𝙡 𝙨𝙩𝙧𝙪𝙘𝙩𝙪𝙧𝙚 𝙤𝙛 ... Level 0 is the 1st level of the Backrooms, being the first location that most wanderers will initially find themselves in. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical outlets, and inconsistently-placed ... Description. Level 389 is a collection of infinite, ever-changing rooms that converge onto one central area colloquially known as "The Storage Room" — so-named for the large amount of games held within it. The Storage Room serves as the main part of the level in which wanderers are kept, and where the Game Master's games are hosted.The Backrooms の階層の一覧です。 無印通常階層の一覧へ。 通常階層 η の一覧へ。 Level PL-0: "Boilery" (ボイラー) Level PL-1: "Tunele Steampunk" (スチームパンクなトンネル) Level PL-2: "Nostalgiczne blokowisko" (望郷の団地) Level PL-3: "Kosmiczna Otchłań" (宇宙の深淵) Level PL-4: "Dublin" (ダブリン) Level PL-5: "Wentylacja"(換気口 ...Johnny is the m ain entit y residing inside of Level -7.He is the main reason pe ople should not turn on the lights when in this level, as he can somehow sense when a nd where the light is on in the level. Upon sensing this, he will then travel to the wanderer's location and proceed to dismember/decapitate the victim, and then eat the remains.How exactly he travels throughout the level is cur ...Level 20.6 is a sublevel between Level 20 (The Warehouse) and Level 21 (The Numbered Doors). However, the sublevel itself is mainly connected to the former, mainly because of the storage-themed corridors. However, the ever-so claustrophobic seem to show a slight resemblance to those of the latter. Because of its constantly shifting nature, it ...Level !-! is a sub-layer of Level !. Level !-! is a sub-layer of Level !. Which means many aspects of this level are similar to Level ! Level !-! resembles a long, vast hotel hallway, consisting of flashing-red lights, alarms, and doors which are typically restricted. The current distance of Level !-! is unknown, but many have theorized the length of this level. The very moment one sets foot ...The process of exiting the Backrooms through its True Ending begins with the hardest part—navigating the warped funhouse of horror which is the Backrooms until one reaches Level 399. There, just out of reach, beyond glass doors, is the heaven of the Frontrooms. But to get there, you will have to descend back into the hell of the Backrooms.#backrooms Epilepsy Warning: Video contains lots of flashing colorsFirst footage of the lowest and most dangerous backrooms level, -9223372036854775807, als...Level Θ. Languages: rating: +66 + - x. ⠀. My abode, more appropriately titled Level Θ to you, is a sanctuary that lies beyond the expanses of the nearby province. Hush, you may rest your weary soul, there are no more challenges that lie ahead my dear shard. The Backrooms is an isolated place, residing outside the bounds of time.

The SPAC (special purpose acquisition company) hype is the latest financial engineering offering to quickly hit both mainstream media and the backrooms of Silicon Valley. Wall Stre...Backrooms Level 9: "Darkened Suburbs"»⠀Unsafe»⠀Unstable»⠀High Entity CountDue to environmental factors, the number of entities present at the level, and the ...Instagram:https://instagram. meet joe black 123movieshow old is sarah schulteevlwendznearest hallmark shop Level 13 is a seemingly infinite apartment building with an extremely high number of floors. 1 Within each floor, there are many small residences, each with a number on the door. These numbers are in a system where it lists the floor, the section of the floor, and the apartment number. 2 The current design of the building is similar to that of ... majestic yakima walong island new york newsday obituaries Level 0.5 consists of an endless series of randomly segmented cubic/rectangular solids, all completely covered in carpets in varying shades of blue. The composition of these solids is unknown, as the carpet seems to be unbreakable, but they are believed to be made out of some kind of metal. Notably, most carpets have straight black lines of ...Hey, merhaba! Bu videoda önceki levelde bahsettiğimiz hikayeyi tamamladık ve kahramanlarımıza yeni hikayeler yazabilmeleri için sonsuz dünyalar bahşettik. Eğ... gun show fremont ne From icebreakers to games to free tools, discover a brainstorming approach that gets the wheels turning for your team. Trusted by business builders worldwide, the HubSpot Blogs are...Visiting Disney World in June can be a great time as the beginning of summer kicks off with new things to see and plenty of hot weather! Save money, experience more. Check out our ...Level 332 is the 333 rd level of the Backrooms. This level is responsible for a well-known phenomenon in the Backrooms: a brass number "6" has been documented to appear on certain levels' doors, with any and all affected doors leading to Level 332. This occurrence is presumed to be completely random, and its cause is currently unknown.